The purpose of copyright, for me, should be the safety that a brilliant new idea or invention in any platform or medium, so that someone else with higher power or resources can gain wealth by stealing it. Now it seems that original warrant for ownership has turned into an obsessive and almost sad law that deprives people of their creative expansion on the new world.
I believe that if someone has an expansion or an idea that will benefit or heaven forbid improve the already published product, then why not try it. Obviously reference the maker, but that’s it. No contracts. No forever. An example doesn’t always have to be gaming, it can be an invention, or a work of art (music, painting, script). There’s an opportunity for all these examples to be kept up with the times of the growing technological future if they would be lenient and patient with peoples remixes of things. Movies are perhaps a little harder to align these points to, as they usually follow phases where people go in and out of entertainment, but why not. Include characters from an already made film as a cameo in another made 10-20 years later, and people are going to rave about it. It could spark a comeback for the original film, people already know its from the original but get excited when they are revisited.
Music is the main point I would like to put forward for discussion. Great makes of art in the music industry have been created, and which I understand needs to be protected, but as far as limiting emerging practitioners and artists to not being able to tinker and remix the pieces seems to negate what the purpose is altogether, which is reaching as many people as possible for as long as possible. The example I want to address is the copyright case of a decade, Vanilla Ice’s “Ice, Ice, Baby” famous copyright infringement on Queen and David Bowie’s hit “Under Pressure”
The way “Vanilla Ice” explains himself is debatable because it’s almost uncanny how much of a resemblance this is to the “original” but what Bowie and Freddy Mercury don’t realise is that, personally, I’ve never heard of their original song “under pressure”, but have heard “Ice, Ice Baby” countless times. By researching this song further, people are alluded to their song. Obviously he didn’t recognise them as much as I think he should have, but the point stands that a 1982 song has rekindled it’s known amongst music audiences.
If this were done in a way that supports my argument, “Vanilla Ice” would have recognised the original song, and went along with the release of his remix or remake of it. I guarantee, with trends of today, the original would have been appreciated and even purchased as vintage value. Take Darude’s 2000 hit “Sandstorm”, it went quiet until recently DJ’s and producers at popular music festivals started playing it again as a remix to their set. He’s now rekindled his career and playing around the world at shows at the age of 40. Perhaps I’m wrong and people don’t want their products or art revisited by pop culture, until their name is lost.
In response to semiotics and ideology, I’ve found an image that had complexity in it’s meaning to explore the notions of denotation and connotation, and how the two create interpretations. I’ve chosen this image:
Semiotics is a field of study that is interested in understanding signs and the way they are organised into the systems of meaning that give rise to communication in the variety of different contexts. The interpretation of a sign is dependent on the context in which it is used, its relationship to other signs, and its environment.
Roland Barthes identified structural relationships in the components of a sign. His ideas centre on two different levels of signification: denotation and connotation. Thus, denotation being the literal or primary meaning of a sign and connotation, meaning a sign acquires beyond its denotative meaning that results from the context in which it is applied.
At first there’s an obvious graphic and horrific response by the viewer that suggests “wow how unfortunate”. The denotation is that a giant light bulb has hit this individual fair in the head and assumingly killed him, or caused significant damage. We can lead to believe it’s fallen from the roof or even perhaps been used as a weapon, to which we then ponder what possible use would anyone have for a light of this scale? The connotation (Or what it means) is then open for interpretation. My first thought was the obvious, ouch, and then when I stopped and thought about it, it took me down a philosophical path of How our thoughts can be killing us. And then even further, How “overthinking” can kill us.
The light bulb is obviously big, which could allude some of the views to the notion of “Big ideas can get you killed”. The light has obviously came from above his position and planted from that trajectory, therefore justifying the “over” thinking. The thinking side of my interpretation comes from the sign of a light bulb conveying one’s idea or thought thus the picture below.
I typed into a “Google” search engine and an abundance of these images appeared. a common visual reference to thinking is indeed a light bulb. Thus, a lightbulb has connotations to thought or ideas but this is constructed and may not be the next persons first thought. So yes, I believe this above image does present possibilities to be read in more than one way because my opinion is based on my arbitrary interpretation of a light bulb as a sign. The next person to view this, might explore the fact of technology becoming too much, or simply that the roof wasn’t strong enough!
Therefore, we can create many connotations to an abundance of signs based on who we are and the context in which it’s being delivered. This can then be applied to media, and how they think about presenting content to their audiences, to evoke a response, both controversial and stereotypical.
3D printing prosthetic limbs have become a thing and now it’s my turn to immerse myself in this concept and try and help people with partial limbs live life to the potential that was taken from them!
Over the past 4 hours I’ve attended the first of the 3D workshop and haven’t stopped thinking, what if we were able to 3D print prosthetic limbs (at this point I’m focussing on arms) and work on how it can become more accessible and beneficial to those burdened with a disability as a result of partial growth or amputee. I did some research and “One out of every 100 or so babies is born with some kind of obvious defect or deformity.” (http://hesperian.org/wp-content/uploads/pdf/en_dvc_2009/en_dvc_2009_12.pdf) The website goes onto say that children should be given prosthetic if possible by the age of 3 years old. GREAT! Brilliant! That’s exactly where I want to go with this! A young child is born with a partially developed arm, we can modify and specify to the needs and help them learn to use it from the start of their co-ordination skills, allowing them to barely be impaired at all! There’s these guidelines and ideas all over the place in today’s technologies but no one really is confident enough to put them into a plan. That’s where the “Digital Artefact” is going to be useful…
The Australian Bureau of Statistics also states “…Nearly 80,000 people had an amputation as a result of an injury (in 2012) which shows the demand for products like the 3D Prosthetic limb. The pricing of the regular prosthetic limb can cost anywhere from $5000 to $50 000 depending on size and quality of the material. This in comparison to the starting $75 approx. print that 3D printing enables, makes the point I’m looking to explore in why these things aren’t replacing normal prosthetics. In a blog before I talked about Robert Downey Jnr. giving a needing young boy and Ironman replica bionic arm, this along with all the mechanical materials cost just $450.
Lets think big. In the development stage of my endeavours, I’ve contemplated what some might argue as unrealistic and crazy ideas for the future of prosthetics, including introducing robotic and innovative technologies after the conceptual 3D print. For example, rallying engineers and the like around UOW and beyond, (perhaps at iC) to include USB port in these arms. A bottle opener. New watch-phone’s are coming out and I thought to myself, why not save them the wristband and just include it into the arm? Even a Wifi Router! Why not?! The rate at which technology is progressing why not give it a try, the worst case scenario is that people knock my offers back and tell me why it’s not possible, which then just gives me more chance to improve the product. There is an organisation called The Collective Project, whereby in the U.S students are honing their skills in mechanical engineering and 3D printing to do similar things to what I’m going for, and were behind the Tony Stark video.
I’d love to visit the visual arts students of UOW and organise them to help me paint the prints to specifications that young people (and even adults) design. If a child (and again or adult) wants a Darth Vader Robotic paint-job on his 3D prosthetic then this can be arranged, boosting their confidence with the tool. All of this progress will I’m hoping be on a YouTube channel i create and hopefully interact with people that can use my ideas.
As this introductory and planning post comes to a conclusion, this video is of a man born without his left hand, and is given a 3D print (much like what my first prints will be like) as opposed to a regular prosthetic.
Australian Bureau of Statistics http://www.abs.gov.au/ausstats/abs@.nsf/Lookup/by%20Subject/1301.0~2012~Main%20Features~Health%20status~229
On my drive home yesterday I was listening to popular radio stations promoting a video gone viral about how “Tony Stark” (A.K.A Robert Downey Junior) gave a young boy, with a partially developed arm, a new bionic one that resembled his superhero character, Ironman. To say I was excited, is an understatement. My thought process quickly lead me to BCM112 and the digital artefact task…could this be something worth exploring?
The video details a college student who 3D prints bionic limbs to kids around the world, and how this was made especially to facilitate the young boys interest in comic superheroes. It really inspired me greatly as I’m also an unashamed fan of Action-Science fiction superhero movies, and the opportunity to combine this with helping those who must go through some heavy struggles in life. Of course this is early stages of what is being proposed but it’s got my attention already, it makes me want to learn about this process of 3D printing and turn it into a common commodity.
Watch this space!
Today’s topic in BCM110 covered anxieties in the media and from what I took away as a very interesting and controversial argument in the effect of media on victims, specifically young children. It gave no real definitive answer on whether this is true or not, rather a whole bunch of information to sway opinion one way or the other.
I believe there are valid points for both but I want to focus on the idea that it’s not just the media content and distribution of mediums that can affect a child’s behaviour. Set readings lead me to “Ten things wrong with the ‘effects’ model”, which sort to breakdown the way we cover up these behaviours with the media. I was a child that grew up with the birth of early technologies such as gaming consoles, as well as being a complete nerd for the Starwars Trilogy, Lord of the Rings Trilogy and Transformers movies. Games such as Grand Theft Auto and Need for Speed were among some of my later games and were always put under scrutiny by not just experts and psychologists but also my own mother! Admittedly these games were loaded with creative violence and unrealistic circumstances relating to violence, yet I’ve turned out a fairly calm and easy going guy that couldn’t bear the thought of harming someone else.
“Ten things wrong with the ‘effects’ model” outlines some brilliant points that I want to resonate with my own opinions, whereby they discuss that if a character in a drama or film is to commit any kind of wrong doing or antisocial behaviour, they are almost always punished or as a result face devastating consequence to facilitate a plot (and I’d like to think peace at mind for the viewer). Therefore, how could it be aligned with the actions of individuals and specifically children without branding them complete fools as they assumingly don’t want to get caught in their youthful ways.
Another point I totally agree with and which made me sway my thoughts to is the example we saw in the lecture today with the Bobo doll and how the children test subjects responded to them. Whether it be this example where the simulations of real life are like a game to them, or even a series of questions to ultimately decide how media has effected them, “…all of which are unlike interpersonal interaction, cannot be equated with, and are likely to be associated with the previous viewing experience in the mind of the subject, rendering the study invalid” (Ten things wrong with the ‘effects model, David Gauntlett). These children were put in a room whereby the Bobo doll is a new “toy” and their curious mind is going to be drawn to it. Even if done to older subjects, I presume some would move towards it much like they would a boxing bag, and thus doesn’t necessarily allude to violent natures; it’s an example of curing their boredom with something less common.
I do think the current anxieties about the media draw attention to the fact that there is some widely accessible violent material that children are aware of and could possibly watch, I just can’t see the blame being totally the fault of the productions.
Feel free to voice opinions!
As apart of my course I’ve created a Communication and Media Studies Twitter account to which everyone can follow for exciting updates from myself! Seems so cool that this new way of social interaction can help me achieve my aspirations for a degree!
Follow me! @samnoakes95
Well hello there! I’m Sam I’m new to the WordPress world but I’m excited in what I’ve seen in the time it’s taken to set up my account! I’m a Communications and Media student looking to major in Digital Media. I feel like I’m an outgoing and social guy and now I’ve got a blog to keep everyone entertained and satisfied in my world, which leads me to the title, “The ultimate combination”, myself and the internet. I’m a music, gaming, sports, performing arts and TV/film enthusiast, and have recently transferred from a Bachelor of Performance. I’m looking to broaden my knowledge ultimately in all of these areas and become more confident and competent (which usually go hand in hand) as well. I am not entirely sure what kind of work this will lead me into, but I’m willing to give anything a chance and listen to others when giving advice. You can follow my Twitter which is @samnoakes95 Have a wonderful night x