For a final computational media project I’ve decided to use the notion of variation and repetition to create a work that looks at the layering process of 3D printing combined with various other platforms in this contingency communicated in the gallery. My inspiration came from works that involve repetition in the form of video and audio mediums such as ‘Video Room 1000’ by Canzona (2010) and Alvin Lucier’s ‘I am sitting in a room’ (1969); however I’ve extended these formats to create a 3D physical objects by means of an STL file format, photocopying, photo-printing and audio wave. The work I’ve created is 3D printing a form of code that is a small cube showing an extrusion of time from space, space from time then juxtaposing those two movements (in video and object). I’ve filmed this process then filmed the film of a time lapse (x8 original filming) 7 times increasing the playback speed by two each time. The changes are a jolted and quality is jeopardised. Next, I’ve created the audio of the print job in a way that’s layered 30 secs of the sounds generated layered upon one another 7 times also. This showed distortion quickly and how the number of repetitions affected the generation of content. The next stage was photocopying the cube on a standard photocopying machine, then, again repeating it with the result 6 times to observe changes. Lastly, I took a photo of the cube on the same SLR camera and later took a photo of the photo I took on the screen 6 times, which however showed little to no variation regardless of the repetitions. Showing in photos one column the original photo, the photo of the screen on the computer screen and the original printed in black and white.